Tuesday, February 2nd, 2010
Welcome back to the January finals of the Monthly Game Smackdown! As a reminder, the MGS is where 4 games are picked at the beginning of the month and every week each game is played for an hour.
You’ve paid for the entire seat but only needed the edge as your anticipation has become a palpable thing; condensation on the tubes that are these internets! Or, you’ve just wandered over from somewhere else in the ether. Either way, here are the results from our first smackdown!
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Tags: clank, cnc, history, mgs, pirates, ratchet, red alert, rome, smackdown
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Monday, January 25th, 2010
Welcome back to the Monthly Game Smackdown! As a reminder, the MGS is where 4 games are picked at the beginning of the month and every week each game is played for an hour.
Another Monday is here and so are the results of the hour spent with each game last week
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Tags: clank, cnc, history, mgs, pirates, ratchet, red alert, rome, smackdown
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Sunday, January 17th, 2010
Welcome back to the Monthly Game Smackdown! As a reminder, the MGS is where 4 games are picked at the beginning of the month and every week each game is played for an hour. Last week, I discussed the elimination of one game with our previous format of the smackdown. Not particularly satisfied with that, every Monday I’ll discuss what I find fun, or not, fun about the game based on the previous week’s game time.
It’s a new Monday and each of the games has had my attention now for two hours. Find out if initial impressions have changed with an extra hour behind the controls.
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Tags: clank, cnc, history, mgs, pirates, ratchet, red alert, rome, smackdown
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