Posts Tagged ‘platformer’
Wednesday, June 2nd, 2010
Verdict: absolutely brilliant
In a Nutshell: This is one of the best side-scrolling platformers I’ve seen.
(from the game’s website)
“Trine is a physics-based action game where three characters allow clever solutions to challenges created by hazardous puzzles and threatening enemies. The gameplay is based on fully interactive physics – each character’s different abilities and tactics can be used to invent new ways to overcome obstacles and save the kingdom!”
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Tags: fantasy, Frozenbyte, platformer, side scroller, Trine
Posted in Independent, PC, PS3, Really Fun | Comments Off
Friday, October 2nd, 2009
Verdict: spooky
In a Nutshell: I can’t describe it any better than the website can. The still-being-developed, second installment of Closure was one of the 2009 PAX 10.
(from the game’s website)
“A creepy puzzle about darkness and the unknown.”

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Tags: Closure, flash, Glaiel, PAX 10, platformer, puzzle, side scroller
Posted in Casual, Fun, Independent, Web | Comments Off
Friday, April 24th, 2009
Verdict: funkadelic!
In a Nutshell: This is a side-scrolling rhythm game full of cute and funk.
(from the game’s website)
“In the game, MEVO, the main character, has to reunite his band, the Grooveriders, bring ‘FUNK’ back to the universe and defeat the enemy SILENCE. To move MEVO through the game’s five beautifully crafted worlds (Ocean, Jungle, Desert, Space and Wormhole), players must tap 2 keys to the rhythm of the game’s music as it is played and displayed in the game with arrows. All tracks are original, produced in-house with live musicians, and feature a unique and playful retro-funky style that varies from organic to electronic tracks. “
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Tags: funk, mevo, Music, platformer, red rocket, rhythm, side scroller
Posted in Casual, Fun, Independent, PC | Comments Off
Friday, April 17th, 2009
Verdict: Twisted.
In a Nutshell: A bizarre yet enjoyable puzzle-platformer with a unique twist: not only do you control your character, but you must also rotate the the world around you complete each increasingly insane level.
(from the game’s website)
“And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper collage, you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.”
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Tags: action, And Yet It Moves, greenhouse, PC, platformer, puzzler, steam
Posted in Fun, Independent, PC | Comments Off
Friday, September 12th, 2008
Verdict: More, please?
In a Nutshell: Polarity is a short, concept proving side-scroller with an, ahem, “attractive” twist.
(from the game’s website)
“Polarity is a 2D platforming/puzzle game based on the concept of magnetic forces.
The goal of the game is to navigate environments and solve puzzles by using your suit’s magnetic properties in interesting ways. you cna attract to and repel from objects, instantly switch magnetic polarity, or even boost the strength of your magnetic field for added abilities”
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Tags: Carnegie Mellon, magnetism, platformer, polarity, side scroller
Posted in Independent, PC, Sorta Fun | Comments Off
Friday, September 5th, 2008
Verdict: wicked smart
In a Nutshell: This is a casual puzzle/platformer where the solutions require your current self to plan moves for your future self/selves, then to go back in time so that your past self/selves have cleared the path for your current self . . . ouch.
(from the game’s website)
“It’s about a robot that goes back in time for some reason. (His best friend is a talking pie!)
Use your time machine to interact with past versions of yourself in this puzzle/platformer!”
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Tags: chronotron, PAX10, platformer, puzzle, scarybug, time
Posted in Casual, Fun, Independent | 2 Comments »
Monday, August 11th, 2008
Verdict: In a word: Exquisite.
In a Nutshell: A 2-D puzzle-platformer that sucks you in and makes you twist your brain around in ways you didn’t think possible.
(from the game’s website)
“Braid is a platform game in a painterly style where you manipulate the flow of time to solve puzzles. Every puzzle in Braid is unique. There is no filler. … Journey into worlds where time behaves strangely; observe, learn from, and then master these worlds.”
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Tags: Braid, Jonathan Blow, platformer, puzzler, time-manipulation, XBLA
Posted in Really Fun, Xbox | 1 Comment »