Archive for the ‘Casual’ Category

Friday, September 26th, 2008

Boom Boom Rocket

Boom Boom Rocket Cropped Title

Verdict: nice and simple

In a Nutshell: You are a pyrotechnist in this rythm game.

(from the game’s EA website)

“Set off an amazing display of fireworks with Boom Boom Rocket. As rockets fly against a spectacular cityscape, time their detonation to the beat of the music to unleash some awesome pyrotechnics. Featuring four game modes including two multiplayer modes, mesmerizing graphics, and a great soundtrack of remixed classics with a contemporary beat, Boom Boom Rocket is the explosive must-have game for Xbox Live Arcade.”

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Friday, September 19th, 2008

Strange Attractors 2 (Demo)

Strange Attractors 2 Title

Verdict: yellow spacemen are annoying!

In a Nutshell: Can’t say that I’ve seen anything quite like Strange Attractors 2. Closest I can get is pinball of the distant future meets cosmic wooden labyrinth puzzle.

(from the game’s website)

“Strange Attractors 2 is an evolution of its original one-switch predecessor. In it you use your ship’s gravity drive to navigate and escape from complex labyrinths full of secrets, hazards, and antagonizing screaming spacemen.

While the game’s controls have grown to include an “Anti-Gravity” button, and a “Shockwave” attack (bringing the number of inputs to a staggering three!), the game is still completely playable (including menu navigation) with a single switch.”

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Monday, September 15th, 2008

Audiosurf

Audiosurf Title

Verdict: The more I play this game, the more I like it.

In a Nutshell: Audiosurf is a rythm arcade racer with tracks built from your music library.

(from the game’s website)

“Audiosurf is a music-adapting puzzle racer where you use your own music to create your own experience. The shape, the speed, and the mood of each ride is determined by the song you choose. You earn points for clustering together blocks of the same color on the highway, and compete with others on the internet for the high score on your favorite songs.”

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Monday, September 8th, 2008

The Amazing Brain Train

TABT Screenshot

Verdict: cute

In a Nutshell: The Amazing Brain Train is a collection of logic and memory mini-games.

(from the game’s website)

” All aboard! Power up your intellect and embark on an epic quest aboard The Amazing Brain Train!

Fueled by your mental energy, Professor Fizzwizzle’s Brain Train will take you on a brain-boosting adventure! Put your mighty mind to the test and see how far you can go!”

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Friday, September 5th, 2008

Chronotron

Chronotron Screenshot

Verdict: wicked smart

In a Nutshell: This is a casual puzzle/platformer where the solutions require your current self to plan moves for your future self/selves, then to go back in time so that your past self/selves have cleared the path for your current self . . . ouch.

(from the game’s website)

“It’s about a robot that goes back in time for some reason. (His best friend is a talking pie!)
Use your time machine to interact with past versions of yourself in this puzzle/platformer!”

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Friday, July 25th, 2008

Ninja Quest

Verdict: nice

In a Nutshell: Slightly difficult side-scroller with ninjas.

(from the game’s site)

Ninja quest is a free sideview platform flash game in which you have to fight the evil ninja clan that captured your girlfriend.. 12+ samurai weapons will help you to defeat your enemies.

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Friday, July 18th, 2008

Totem Destroyer

Verdict: not bad

In a Nutshell: This is a very casual puzzle game with various achievements and a really annoying soundtrack.

(from the game’s site)

“Your mission is to destroy the totems without letting the golden Idol (aka Tot) fall into the ground. Use balance to keep Tot up. A cool physics based puzzle game!”

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Friday, July 11th, 2008

Vector TD, TD 2, and TDx

Welcome to Casual Fridays where we’ll discuss a casual game . . . on Friday.

vectortd from game websiteVerdict: Can’t.Stop.Playing.

In a Nutshell: These are single-player tower defence games with bright colors and a repetitive soundtrack.

(from the game’s website)

“The aim of the game is to eliminate the Vectoid threat before they reach the end of the path. You do this by constructing towers along the path to attack oncoming Vectoids. Success is not based solely on the types of tower you select, but where you place them and what upgrade and bonus options you take.”

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