Closure (flash version)

Closure Title

Verdict: spooky

In a Nutshell: I can’t describe it any better than the website can.  The still-being-developed, second installment of Closure was one of the 2009 PAX 10.

(from the game’s website)

“A creepy puzzle about darkness and the unknown.”

Closure Screenshot
  • Fun Rating: Fun
  • ESRB: n/a
  • Players/Mode: single-player / campaign
  • Game Duration: each of the 30 levels takes between 5-20 minutes
  • System: web
  • Developer: Glaiel Games
  • Website:
  • Cost: free!
Would I play this again? yes
Would I recommend this game? yes
Was the story good? n/a
Was the music good? yes
Were the graphics good? yes, very appropriate for the setting
Was this game difficult? yes
Was this game frustrating? no
Was this game offensive? no
Was this game worth your time/money? yes
Closure Screenshot

Playing the game

Your car has crashed and now you are alone in the dark trying to find your way to help.  The trick to this is that you need a light source with you otherwise you will fall to your doom.  And, to make it more complicated, you can only carry one thing at a time.

Using the left and right arrow keys to move side to side, and the up arrow key to jump, you’ll need to find the door to exit each puzzle.    You can pick up lights, mirrors, and keys by moving over them and pressing the space bar.

Closure Screenshot

What the game gets right

This game makes brilliant use of a very simple concept: if you can’t see where you’re standing, you’re falling to your demise.  With that as the backbone, the dev made some very clever puzzles and arranged them in such a way that the difficulty is generally increasing at a nice incline.  I especially liked the use of mirrors as secondary light sources.  It’s quite a feeling to be walking in a well lit area only to step between the light source and the mirror.

The art and audio completely draw you in to the creepy unknown making this game wonderfully spooky.  A couple of levels actually made me jump in my seat.  Is the source of the writing benign or sinister?  With the light washing out all the color, is that blood on the wall or paint?  Perhaps I should keep moving . . .

What the game gets wrong

Since I like to find things to gripe about, the jump + move controls seem a little off at times, walking you to your doom instead of leaping over the emptiness. Other than that, I really can’t find anything wrong with this game. It’s solid all the way through.

Sum it up

This game needs to be played at night in a dark room to really get the effect.  That being said, I’m going to go play more in a well lit room, thanks very much.

Other games you might like to read about:

Rate this Game

Not Much FunSorta FunFunReally Fun (No Ratings Yet)


Developer: Glaiel Games

As the unknown closes around you, your only hope of escape are a few points of light.">
Loading ... Loading ...

Email this Review

Email This Article Email This Article

Comments are closed.