Fable: The Lost Chapters
Game:
- Verdict: bleh
- Fun Rating: Not Much Fun
- Players/Mode: Single-player/Campaign
- Game Duration: Average
- System: PC, Xbox
- Developer: Lionhead Studios
- Website: http://www.lionhead.com/fabletlc/
(from the game’s website)
“In this groundbreaking role-playing adventure game from Lionhead Studios, your every action determines your character’s skills, appearance and morality. Your character’s life story is created from childhood through to adulthood and on to old age. Grow from an inexperienced child into the most powerful being in the world, spoken of by all and immortalized in legend. As additional story and side quests await, choose the path of righteousness, or dedicate your life to evil, and see yourself transform into a reflection of your actions and decisions. Age leaves you wizened and battle leaves you scarred as you explore the world of Albion and the plethora of expanded and enhanced content.”
Brain:
| Yes | No | |
|---|---|---|
| Would I play this again? | X | |
| Would I play the sequel to this game? | X | |
| Would I recommend this game? | X | |
| Was the story good? | X | |
| Was the music good? | X | |
| Were the graphics good? | X | |
| Was this game offensive? | X | |
| Was this game difficult? | X | |
| Was this game frustrating? | X | |
| Was this game worth your time? | X | |
| Was this game worth your money? | X |
Spew:
What the game gets right
Some of the effects are nice.
To me, the fact that this game supports gay marriage is a plus.
What the game gets wrong
You are a young white boy. That’s it. Fantasy over (unless in your imaginings of great adventure you are a young white boy). Immediately, this limits the enjoyment game to a certain racial and gender specific crowd.
There’s hardly any game here; very linear, negligible amount of strategy required, even the premise of the game, choosing to be good or evil when you grow up, is discouraged by the game with little hints telling you that there are consequences to bad decisions. Add to that no consequences to choosing a quest and then wandering around doing other things before attempting the quest (The farm is being attacked? It can wait until I’ve had in-game sex.) and you begin to wish that there was a refund policy for software.
Now what about those things that make this game terrible that may be more difficult to spot? Two words: racism and sexism. The sexism, unfortunately, is to be expected. The racism, however, sneaked up on me.
In Fable, you are setting out to be a hero, “for good or for awesome” so you start your training at the Hero’s Guild (very creative name, no less). Here you meet two not-pasty-white heroes. These will be the only two heroes that, through the game’s story, you will fight . . . on purpose . . .with the option of killing them. I believe the only other not white A.I. that I saw in the game was at the brothel.
Sum it up
For me, when I start looking up hints, tips and walk-throughs, the game is over and now it’s about seeing all of the cinematic sequences and finding all the goodies that are cool but rather insignificant to the entire game.
The intro is false advertising. If you’ve only installed it and haven’t started playing yet, stop there and just watch the intro over and over until you feel you’ve gotten your monies worth.


January 9th, 2008 at 4:16 pm
How is seducing a naive young wannabe hero groupie with shiny trinkets not fun…
February 11th, 2008 at 6:04 pm
In re: to TurdBurgler (why on earth would you want to steal someone’s Turds? Eeewwww!):
If you’re not male, and it’s not your thing, seducing female groupies would most definitely not be fun. Hence, the inherent sexism in the game.
May 30th, 2008 at 5:30 pm
I actually thought this was pretty good. Didn’t finish the game but the production value was impressive and the story fairly interesting. And I generally don’t even like fantasy type stuff.
September 11th, 2008 at 12:23 pm
yeah, see, my issue has to do with using all of that production money to cover up what i think is a bad game. what did you like about the story? what was the appeal that made this different, to you, from other games with a fantasy setting?